This was my coursework for Final Year, First Semester – Games Engine Architecture. For this coursework I had to create a Vertical Slice for a game idea of my choice. This also included creating a detailed Level Blockout, a GDD (Game Design Document), and a TDD (Technical Design Document). I had the idea of making similarContinue reading “Islands”
Category Archives: GDD
Untitled ADIDAS Game – Game Design Document
In my first year, we had to work as a group to make a top down game using Unreal Engine 4 along with a Game Design Document. For this I took the role of Lead Game Design. This role required me to convey a few different Ideas to the rest of my group while ensuringContinue reading “Untitled ADIDAS Game – Game Design Document”